Update starscream for new dep; add spm build
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@ -12,4 +12,5 @@ before_install:
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script:
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- xcodebuild -project Socket.IO-Client-Swift.xcodeproj -scheme SocketIO-Mac build-for-testing -quiet
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- xctool -project Socket.IO-Client-Swift.xcodeproj -scheme SocketIO-Mac run-tests --parallelize
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- swift build
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#script: xcodebuild -project Socket.IO-Client-Swift.xcodeproj -scheme SocketIO-Mac build test
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@ -25,19 +25,19 @@
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//
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//////////////////////////////////////////////////////////////////////////////////////////////////
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import Foundation
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import zlib
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import CZLib
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class Decompressor {
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private var strm = z_stream()
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private var buffer = [UInt8](repeating: 0, count: 0x2000)
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private var inflateInitialized = false
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private let windowBits:Int
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init?(windowBits:Int) {
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self.windowBits = windowBits
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guard initInflate() else { return nil }
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}
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private func initInflate() -> Bool {
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if Z_OK == inflateInit2_(&strm, -CInt(windowBits),
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ZLIB_VERSION, CInt(MemoryLayout<z_stream>.size))
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@ -47,59 +47,59 @@ class Decompressor {
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}
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return false
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}
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func reset() throws {
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teardownInflate()
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guard initInflate() else { throw NSError() }
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}
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func decompress(_ data: Data, finish: Bool) throws -> Data {
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return try data.withUnsafeBytes { (bytes:UnsafePointer<UInt8>) -> Data in
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return try decompress(bytes: bytes, count: data.count, finish: finish)
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}
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}
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func decompress(bytes: UnsafePointer<UInt8>, count: Int, finish: Bool) throws -> Data {
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var decompressed = Data()
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try decompress(bytes: bytes, count: count, out: &decompressed)
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if finish {
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let tail:[UInt8] = [0x00, 0x00, 0xFF, 0xFF]
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try decompress(bytes: tail, count: tail.count, out: &decompressed)
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}
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return decompressed
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}
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private func decompress(bytes: UnsafePointer<UInt8>, count: Int, out:inout Data) throws {
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var res:CInt = 0
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strm.next_in = UnsafeMutablePointer<UInt8>(mutating: bytes)
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strm.avail_in = CUnsignedInt(count)
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repeat {
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strm.next_out = UnsafeMutablePointer<UInt8>(&buffer)
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strm.avail_out = CUnsignedInt(buffer.count)
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res = inflate(&strm, 0)
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let byteCount = buffer.count - Int(strm.avail_out)
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out.append(buffer, count: byteCount)
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} while res == Z_OK && strm.avail_out == 0
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guard (res == Z_OK && strm.avail_out > 0)
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|| (res == Z_BUF_ERROR && Int(strm.avail_out) == buffer.count)
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else {
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throw NSError(domain: WebSocket.ErrorDomain, code: Int(WebSocket.InternalErrorCode.compressionError.rawValue), userInfo: nil)
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}
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}
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private func teardownInflate() {
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if inflateInitialized, Z_OK == inflateEnd(&strm) {
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inflateInitialized = false
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}
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}
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deinit {
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teardownInflate()
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}
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@ -110,12 +110,12 @@ class Compressor {
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private var buffer = [UInt8](repeating: 0, count: 0x2000)
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private var deflateInitialized = false
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private let windowBits:Int
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init?(windowBits: Int) {
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self.windowBits = windowBits
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guard initDeflate() else { return nil }
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}
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private func initDeflate() -> Bool {
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if Z_OK == deflateInit2_(&strm, Z_DEFAULT_COMPRESSION, Z_DEFLATED,
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-CInt(windowBits), 8, Z_DEFAULT_STRATEGY,
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@ -126,48 +126,48 @@ class Compressor {
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}
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return false
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}
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func reset() throws {
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teardownDeflate()
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guard initDeflate() else { throw NSError() }
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}
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func compress(_ data: Data) throws -> Data {
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var compressed = Data()
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var res:CInt = 0
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data.withUnsafeBytes { (ptr:UnsafePointer<UInt8>) -> Void in
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strm.next_in = UnsafeMutablePointer<UInt8>(mutating: ptr)
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strm.avail_in = CUnsignedInt(data.count)
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repeat {
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strm.next_out = UnsafeMutablePointer<UInt8>(&buffer)
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strm.avail_out = CUnsignedInt(buffer.count)
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res = deflate(&strm, Z_SYNC_FLUSH)
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let byteCount = buffer.count - Int(strm.avail_out)
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compressed.append(buffer, count: byteCount)
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}
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while res == Z_OK && strm.avail_out == 0
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}
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guard res == Z_OK && strm.avail_out > 0
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|| (res == Z_BUF_ERROR && Int(strm.avail_out) == buffer.count)
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else {
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throw NSError(domain: WebSocket.ErrorDomain, code: Int(WebSocket.InternalErrorCode.compressionError.rawValue), userInfo: nil)
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}
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compressed.removeLast(4)
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return compressed
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}
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private func teardownDeflate() {
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if deflateInitialized, Z_OK == deflateEnd(&strm) {
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deflateInitialized = false
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}
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}
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deinit {
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teardownDeflate()
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}
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@ -1,6 +1,7 @@
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module zlib [system] {
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module CZLib [system] {
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header "include.h"
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link "z"
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export *
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}
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module CommonCrypto [system] {
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header "include.h"
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